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Knife tacos

Hello friends, on this occasion I want to present this new asset to you. I started it by modeling it in Maya, and then took off the UVS. Then I passed it to Zbrush to add the details. Finally I textured it in Substance Painter and the final render was done in Keyshot and then post-production was done in Photoshop. I leave a little of the process in a video on my YouTube channel.

I hope you like it guys!

Base color

Base color

UVS normals

UVS normals

Checker

Checker

Maya Screenshot

Maya Screenshot