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Converse

Hello friends, today I want to show you this personal project where I modeled this converse in Autodesk Maya and Blender. The textures were made in Substance Painter and Photoshop and the final render was in cycles in Blender. Post production was done in Photoshop.

I hope you like it!

Wireframe

Wireframe

UVs

UVs

Video for AR with Spark AR